forked from Hithomelabs/Princeton1
Adding ArrayStack Implementation
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@ -0,0 +1,19 @@
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package com.hithomelabs.clients;
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import com.hithomelabs.princeton1.module4.ArrayStack;
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import com.hithomelabs.princeton1.module4.Stack;
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public class ArrayStackClient {
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public static void main(String[] args) {
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Stack<Integer> stack = new ArrayStack<Integer>();
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for(int i = 0; i < 21; i++){
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stack.push(i);
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}
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// Using object s, as stack is generic but every java Object has implementation of toString()
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for (Object s : stack)
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System.out.println(s);
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while(!stack.isEmpty()){
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System.out.println(stack.pop());
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}
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}
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}
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@ -4,7 +4,7 @@ package com.hithomelabs.clients;
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import com.hithomelabs.princeton1.module4.LinkedStack;
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import com.hithomelabs.princeton1.module4.LinkedStack;
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import com.hithomelabs.princeton1.module4.Stack;
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import com.hithomelabs.princeton1.module4.Stack;
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public class Main {
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public class LinkedArrayClient {
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public static void main(String[] args) {
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public static void main(String[] args) {
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Stack<String> stack = new LinkedStack<String>();
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Stack<String> stack = new LinkedStack<String>();
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stack.push("hello");
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stack.push("hello");
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@ -0,0 +1,96 @@
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package com.hithomelabs.princeton1.module4;
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import java.util.Iterator;
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// Concrete implementation of stack using arrays
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// Creating a generic stack of type E
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public class ArrayStack<E> extends Stack<E> {
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// Capacity and size are two variables, capacity determines total capacity of array, capacity defaults at 10
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// Everytime size == capacity, capacity = 2 * capacity
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private static final int DEFAULT_CAPACITY = 10;
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private int capacity;
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private int size;
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private E[] arr;
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public ArrayStack(int capacity){
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this.capacity = capacity;
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this.arr = (E[]) new Object[this.capacity];
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}
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// Constructor chaining, default constructor will call parametrised constructor with default initial capacity 10
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public ArrayStack(){
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this(DEFAULT_CAPACITY);
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}
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@Override
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public boolean isEmpty() {
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return this.size == 0;
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}
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private void changeCapacity(int newCapacity){
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E[] resizedArr = (E[]) new Object[newCapacity];
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for (int i = 0; i < this.size; i++)
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resizedArr[i] = this.arr[i];
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this.arr = resizedArr;
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}
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private void incrementSize(){
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if (this.size == this.capacity){
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this.capacity = 2 * this.capacity;
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changeCapacity(this.capacity);
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}
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}
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// Push always happens at the end of the stack
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// Say the size of the stack is 1, new element gets inserted at 1
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@Override
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public void push(E element) {
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// Lazy approach, we assume size to always be lesser than capacity
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this.incrementSize();
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this.arr[this.size++] = element;
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}
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@Override
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public E pop() {
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if (isEmpty())
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return null;
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else{
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E e = this.arr[--this.size];
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this.arr[this.size] = null;
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this.checkResize();
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return e;
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}
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}
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private void checkResize() {
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if (this.size < this.capacity / 4 && this.capacity > 10){
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this.capacity = this.capacity / 2;
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changeCapacity(this.capacity);
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}
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}
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@Override
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public int size() {
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return this.size;
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}
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@Override
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public Iterator<E> iterator() {
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return new Iterator<E>() {
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int current = 0;
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@Override
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public boolean hasNext() {
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return current != size;
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}
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@Override
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public E next() {
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E element = arr[current];
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current = current + 1;
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return element;
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}
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};
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}
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}
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